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	<title>STARstruck Blog &#187; Games</title>
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		<title>Run! &#8211; Most Amazing iPhone Game.</title>
		<link>http://blog.starstruck.at/2010/01/run-most-amazing-iphone-game/</link>
		<comments>http://blog.starstruck.at/2010/01/run-most-amazing-iphone-game/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 03:59:16 +0000</pubDate>
		<dc:creator>MJ*</dc:creator>
				<category><![CDATA[Videogaming]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Arthur Ham]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Run!]]></category>

		<guid isPermaLink="false">http://blog.starstruck.at/?p=595</guid>
		<description><![CDATA[In this article i want to lay the STARstruck focus .at @ArthurHamApps awesome game &#8220;Run!&#8221; (0,99$/0,79€) (iTunes Link). Probably the App Store (I translated for the German App Store, yay ) /Arthurs Homepage description and a little YouTube video will do it for the first impression: So this is what kept me for hours on [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_608" class="wp-caption alignleft" style="width: 99px"><a href="http://blog.starstruck.at/wp-content/uploads/Run.png"><img class="size-full wp-image-608" title="Run" src="http://blog.starstruck.at/wp-content/uploads/Run.png" alt="Run" width="89" height="89" /></a><p class="wp-caption-text">Run!</p></div>
<p>In this article i want to lay the STARstruck focus .at <a href="http://twitter.com/ArthurHamApps" target="_blank">@ArthurHamApps</a> awesome game &#8220;Run!&#8221; (0,99$/0,79€) (<a href="http://itunes.apple.com/de/app/run/id327389981?mt=8" target="_blank">iTunes Link</a>).</p>
<p>Probably the App Store (I translated for the German App Store, yay  <img src='http://blog.starstruck.at/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> ) /Arthurs <a href="http://www.arthurham.com/apps/run/" target="_blank">Homepage</a> description and a little YouTube video will do it for the first impression:<a href="http://blog.starstruck.at/wp-content/uploads/description.jpg"><img class="size-full wp-image-598 alignleft" title="description" src="http://blog.starstruck.at/wp-content/uploads/description.jpg" alt="description" width="507" height="507" /></a></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="507" height="411" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/iOxyGKfCuoc&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="507" height="411" src="http://www.youtube.com/v/iOxyGKfCuoc&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>So this is what kept me for hours on my iPhone since I have earned all of the 33 achievements, which I&#8217;m damn proud of, because there are some insane ones as well  <img src='http://blog.starstruck.at/wp-includes/images/smilies/icon_razz.gif' alt=':razz:' class='wp-smiley' /> </p>
<p>Since my annoying attitude I have been bombing Arthur Ham with messages on twitter and I pretty much fastly received some answeres. That&#8217;s the symphatical difference between major and independent programmers <img src='http://blog.starstruck.at/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' />   I asked Arthur for an interview for my blog which he immediately has been ready for, so I didn&#8217;t hesitate and wrote down some questions I&#8217;d love to share with you folks, here it goes:</p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: What made you do that game?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: I wanted to create a new game that would not require too much development time. I did not want to spend as much time developing as I did with my previous game (Pet Playpen), which took two people and five months to develop it. So instead of brainstorming overly-ambitious ideas, I decided to keep it simple and stick with an idea that I played around with previously in my spare time, which eventually would become Run!. I ended up spending about 2.5 months developing the game, which is still pretty fast considering I did everything myself.<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: Did you make the lovely graphics yourself as well?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: Yes, I made all the graphics myself. Creating the graphics was probably the most difficult part of creating the game because of all the animation frames I had to create from scratch. It was especially hard in the beginning because I had no idea what kind of style I wanted the graphics to be.<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: What is your highscore on that game?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: I remember scoring at least 3000 points on Normal Mode playing with the latest update. I&#8217;m pretty sure I could have scored higher but I lost on purpose because I was testing something.<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: Are you aware of cheaters on OpenFeint?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: Yes I&#8217;m aware. There&#8217;s nothing I can really do about it except report the cheaters to OpenFeint.<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: Why Open Feint not Plus+?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: I chose OpenFeint over Plus+ because I wanted to add a social platform to Run! as soon as possible. Anyone can download the OpenFeint SDK and include it in their game quickly. As for Plus+, you have to apply and get approved before you can download the Plus+ SDK.<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: Why is Run! not compareable to Canabalt + xTimes hundred that fun and way cheaper?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: Canabalt was popular on the web even before the iPhone version came out so I believe it has a much stronger following.<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: How are the sales?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: Sales have been pretty steady recently and are pretty good for a game that has been in the App Store for almost 3 months now. Run! did very well in the beginning, especially during the week it was featured by Apple under &#8220;New and Noteworthy&#8221; and rose to the top 15 of all paid apps. That was a very exciting time for me and I felt proud that an independent developer like me could still do well in the App Store despite increased competition from big-name developers like EA.<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: What updates can we expect?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: You can expect to see more obstacles, achievements and other game play modes, as long as there&#8217;s still a demand for it.<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: Can an achievement be named after me in some future version? <img src='http://blog.starstruck.at/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: We&#8217;ll see about that. =)<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: Will there be a second game coming?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: I&#8217;ve been brainstorming some ideas for a new game but I haven&#8217;t had the time to pursue any of them yet.<br />
<span style="color: #ff0000;"><em><strong></strong></em></span></p>
<p><span style="color: #ff0000;"><em><strong>STARstruck</strong></em></span>: Are you aware of the fact that you made the most amazing and addictive game for the iDevices?<br />
<span style="color: #339966;"><em><strong>Arthur Ham</strong></em></span>: Thanks! I appreciate your comments and I hope that everyone who has played Run! feels the same way.</p>
<p>Thanks for that interview Arthur, I hope to see some updates coming to this awesome little game!</p>
<p>So far, <em>-J aka aPish impatiently waiting for some updates  <img src='http://blog.starstruck.at/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' />  </em></p>
<p><em>P.S.: I made a fan group on Facebook, anyone who is as addicted as I am is certainly invited to join: <a href="http://j.mp/runonfb" target="_blank">http://j.mp/runonfb</a><br />
</em></p>
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